Debugging scalability issues in action: Twitch Plays Pokémon

On Infoq.com you can wath a presentation about that:

John Rizzo introduces Twitch’s chat’s architecture, telling how their engineers investigated and worked through the issues in what turned out to be a make-or-break situation for the company.

 

Advertisements

Tags: , , , ,

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s


%d bloggers like this: